This tutorial is heavily based on Rupert’s article here. However, the steps in this article are very different on some points. There are some steps that I had to figure out using other sources.

## Generating OpenStreetMap tiles database

We’re going to use downloadosmtiles.pl to download OSM tiles for a specific region.

 $wget http://search.cpan.org/CPAN/authors/id/R/RO/ROTKRAUT/Geo-OSM-Tiles-0.04.tar.gz$ tar -xf Geo-OSM-Tiles-0.04.tar.gz
$cd Geo-OSM-Tiles-0.04$ perl Makefile.PL # make sure there are no errors/warnings
$make$ make test
$make install # you might have to use sudo  If you get errors like this on Makefile.PL: “Warning: prerequisite YAML 0 not found.”, install the missing Perl libraries first before continuing. 2. Determine the region you want to download. You can use OSM: go to http://openstreetmap.org and select Export from the top menu. You should be able to see 4 fields specifying the selected region coordinates. Click on Manually select a different area to define your own region. 3. Execute downloadosmtiles.pl with the coordinates and your desired zoom levels to download the tiles: $ downloadosmtiles.pl --lat=0.871:1.79 --long=103.342:104.3 --zoom=0:15 --destdir=/your/tiles/folder


When specifying values for lat and long, enter the lowest value first. Call downloadosmtiles.pl help to see more options.

The destination folder should now contain image files organized like this:

4. Download and run map2sqlite to convert the tile set to a sqlite database. You can download the source here and compile it in XCode. Or you can download the compiled binary here. We’ll use the compiled binary in this example.

 $wget http://shiki.me/blog/assets/posts/2012/03/map2sqlite-bin.zip$ tar -xf map2sqlite-bin.zip

\$ ./map2sqlite -db /your/mymap.sqlite -mapdir /your/tiles/folder


## Using the offline map in Route-Me

For a quick example, we’ll use a sample project included in route-me.

2. Open the sample project at samples/SimpleMap/SimpleMap.xcodeproj. Select the SimpleMap scheme and test to make sure it runs before we do anything to it.
3. Add the map database you just created to the project’s resources. Make sure that it is also added to the Copy Bundle Resources.

4. In MapViewViewController.m, add an import for RMDBMapSource.h.
5. Add this to the bottom of -viewDidLoad of MapViewViewController.m:

// Use the bundled database as our map source
RMDBMapSource *mapSrc = [[[RMDBMapSource alloc] initWithPath:@"mymap.sqlite"] autorelease];
[[[RMMapContents alloc] initWithView:mapView tilesource:mapSrc] autorelease];

// Constrain our map so the user can only browse through our exported map tiles
[mapView setConstraintsSW:CLLocationCoordinate2DMake(mapSrc.bottomRightOfCoverage.latitude, mapSrc.topLeftOfCoverage.longitude)
NE:CLLocationCoordinate2DMake(mapSrc.topLeftOfCoverage.latitude, mapSrc.bottomRightOfCoverage.longitude)];
// Move to the center of our exported map
[mapView moveToLatLong:mapSrc.centerOfCoverage];


The first 2 lines instruct the map view (RMMapView) to use the offline map as the map source. The -setConstraintsSW:NE call is not necessary but I think it’s a good idea to only show the map region that we have exported. The user will see empty gray spaces for regions that we don’t have map tiles for without the constraints.

And we’re done!